Per plugin-structure spec, plugin-internal references in component
files (commands, agents, skills) must use \${CLAUDE_PLUGIN_ROOT} so
they resolve correctly regardless of where the plugin is installed
(local repo, marketplace cache, npm-installed, etc.).
Updated:
- symphony/skills/symphony-init/SKILL.md: WORKFLOW.md template ref
- composer/skills/ui-system/SKILL.md: all six template refs in the
Write phase
- composer/skills/composer/SKILL.md: added a Templates section that
enumerates each phase's template path with \${CLAUDE_PLUGIN_ROOT},
plus the ADR template ref in phase 8
Composer's CLAUDE.md gains a clarifying note that templates/design-
system/SKILL.md and templates/interaction-design/SKILL.md are template
skeletons, not actual plugin skills — they're copied into a consuming
project's .claude/skills/ at install-time of the design system. Per
the auto-discovery rule (scans skills/ only), they are not loaded as
plugin skills.
Removed empty composer/agents/ directory (composer has no agents;
workers are owned by symphony).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
104 lines
5.0 KiB
Markdown
104 lines
5.0 KiB
Markdown
# composer
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Discovery-phase companion. Composer interviews you from "I want an app that…"
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to a tree of stories in your issue tracker, producing reviewable artifacts in
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`docs/planning/` along the way. Pairs with **Symphony** — Composer's output
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(stories in the tracker) is Symphony's input (work to dispatch).
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Like Symphony, Composer is **tracker-agnostic**. The project's `CLAUDE.md`
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documents how to write to the tracker; Composer's load phase reads those
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instructions.
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## Phase order
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| # | Phase | Artifact(s) | Skill |
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|---|---|---|---|
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| 1 | Concept | `docs/planning/concept.md` | `composer` |
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| 2 | Users & workflows | `docs/planning/users.md` | `composer` |
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| 3 | Requirements | `docs/planning/{requirements,nfr,ia}.md` | `composer` |
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| 4 | Design system | `.claude/skills/<slug>-design-system/` (project skill) | `ui-system` (placeholder) |
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| 5 | Interaction design | `.claude/skills/<slug>-interaction-design/` (project skill) | `ui-system` (placeholder) |
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| 6 | Flows | `docs/planning/flows.md` | `composer` |
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| 7 | Mocks | `docs/planning/mocks/*.tsx` | `composer-mocks` |
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| 8 | Architecture | `docs/planning/architecture.md` + `adr/NNNN-*.md` | `composer` |
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| 9 | Stories | `docs/planning/stories.md` | `composer` |
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| 10 | Roadmap | `docs/planning/roadmap.md` | `composer` |
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| 11 | Load | (project's tracker) | `composer` |
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**Phases 4 and 5 do not write to `docs/planning/`.** The design-system and
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interaction-design artifacts are *project-local skills* in `.claude/skills/`
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because they need to auto-load via description matching whenever UI work
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is happening. A reference doc gets read once and drifts out of context as
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the conversation grows; a skill loads on demand every time the trigger
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matches. `docs/planning/` gets pointer files so the planning index stays
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discoverable.
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**Phase 7 imports tokens directly from the skill**, not from a copy:
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```tsx
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import { color, spacing, fontSize } from
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"../../.claude/skills/<slug>-design-system/tokens";
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```
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Single source of truth across mocks, real components, themes, and any
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future visual code in the project.
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**Architecture is last on purpose.** It's a *response* to a complete spec,
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not a setting picked at the start. Stack choices made before the design
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system, interaction model, and mocks lock you into shapes that don't fit
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the problem.
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## Note on templates
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`templates/design-system/SKILL.md` and `templates/interaction-design/SKILL.md`
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are **templates**, not actual skills of this plugin. The plugin's auto-loaded
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skills live in `skills/` (`composer`, `composer-mocks`, `ui-system`); the
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templates under `templates/` are skeletons that the `ui-system` skill copies
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into a *consuming project's* `.claude/skills/<slug>-design-system/` and
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`.claude/skills/<slug>-interaction-design/` directories.
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Per Claude Code's plugin auto-discovery, only `SKILL.md` files under `skills/`
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are loaded as plugin skills — `templates/` is a regular subdirectory and is
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ignored by discovery.
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## Layout
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- `commands/composer.md` — main entry, state-aware. Continues from the first
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missing artifact in `docs/planning/`.
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- `commands/composer-review.md` — summon a council on the current artifact.
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- `commands/composer-mock.md` — generate or revise a mock for a named flow.
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- `commands/composer-load.md` — push stories to the project's tracker.
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- `commands/composer-status.md` — show what's done, missing, and stale.
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- `skills/composer/SKILL.md` — orchestrator: phase detection + interview.
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- `skills/composer-mocks/SKILL.md` — JSX/TSX mock generation + text feasibility audit.
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- `skills/ui-system/SKILL.md` — design + interaction system interview *(placeholder; to be fleshed out)*.
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- `templates/*` — starter skeletons for each artifact.
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## Council touchpoints
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Composer auto-suggests councils at phase boundaries; users can also invoke
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`/composer-review` at any time.
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| After phase | Default council |
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|---|---|
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| Requirements | Lena (PM), Vera (skeptic), Marge (end-user) |
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| Mocks | Marge (end-user), Maya (a11y) |
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| Architecture | Tomás (architect), Gerald (sr engineer), Priya (DBA), Aisha (DevOps) |
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| Pre-load | Marcus (eng manager), Vera (skeptic) — sanity-check scope honesty |
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Composer scans content and adds:
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- **Femi (legal-triage)** when it spots regulated jurisdictions, third-party data flows, or licensing questions
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- **Camila (privacy-advocate)** when it spots PII, multi-user data, or DNA/health data
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- **Ingrid (finance-controller)** when it spots money flows, billing, refunds, or subscriptions
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## Three things Composer doesn't do
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1. **Invent users.** The interview probes for hidden actors (agents, integrations, future-self) by asking about workflows, not by drafting speculative personas.
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2. **Lie in mocks.** Every visible string in a mock is annotated as static / computed / authored, with the source data and transform named. Strings that imply unspecified features get flagged before the mock is committed.
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3. **Push to the tracker without confirmation.** Always shows a dry run before creating issues.
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## Handoff to Symphony
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After load, the project has stories in its tracker. Run `/symphony-init` to
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set up the orchestrator that will execute them.
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