Plugin pairs with Symphony — Composer's output (issues in the project's tracker) is Symphony's input. State-aware /composer command walks the user through 11 phases: concept, users (with workflow probing for hidden actors), requirements/NFR/IA, design system, interaction design, flows, mocks, architecture, stories, roadmap, load. Each phase produces a reviewable artifact in docs/planning/ (or, for design and interaction, a project-local skill — see below). Architecture is intentionally LAST, after the spec is complete. Mocks are JSX/TSX regardless of final stack and pass a "text feasibility" audit — every visible string is categorized (static/computed/authored), computed strings are traced to source data, and any string implying an unspecified feature halts the commit. Design system and interaction design are produced as PROJECT-LOCAL SKILLS in .claude/skills/<slug>-design-system/ and .claude/skills/<slug>-interaction-design/, not as docs in docs/planning/. Skills auto-load via description matching whenever UI work happens; a reference doc gets read once and drifts out of context. The mocks skill imports tokens directly from the design-system skill for a single source of truth across mocks and (eventually) real code. ui-system is currently a PLACEHOLDER — captures the minimum needed for mocks to proceed with <TBD: ...> markers as a return-pass worklist. Full interview specification is the next pass. Council touchpoints baked in: PM/skeptic/end-user after requirements, end-user/a11y after mocks, full architecture council after architecture, plus auto-additions (legal-triage on regulated data, privacy-advocate on PII, finance-controller on money flows). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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Information architecture
Top-level concepts
- What it is:
- Identifying field(s):
- Key attributes:
- Relationships: <to other concepts — "has many X", "belongs to Y", "describes Z">
- Lifecycle states: <if it has lifecycle — draft / active / archived / etc.>
Relationships
- 1—N
- N—N via
Vocabulary rules
| Use | Don't use | Reason |
|---|---|---|
Navigation top-level
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